On the reform of multimedia information processing technology in the exploration
Paper Keywords: multimedia teaching reform the reform of classroom teaching experiment
Abstract: Multimedia technology is the product of the development of Information technology which has been focused on more mature image processing, audio processing, video processing, 3D animation technology, Information processing technology, the Computer has changed the traditional single character, graphic graphical man-machine interface In order to provide people with an image, sound, video, animation and other audio-visual Information can have a good operational performance of interactive Information systems, so the "Multimedia Information Processing" status of this course has been improved, especially in Yulin Such a college application-oriented institutions of higher learning in general, become more important and more urgent, so I propose the following approach to reform this paper in the school curriculum reform, environment, multimedia information processing technology for this course teaching methods are explored.
The rapid development of modern science and technology, human society into the information age. In today's Computer technology applications in the field of Education is an important symbol of modernization of Education. Multimedia technology using a variety of modern means of information processing, display and playback , simulation, simulation and animation technology can make some general conditions can not be achieved or can not observe the process and the phenomenon of a vivid and graphic display can greatly enhance people's understanding of abstract things and processes and feelings. interactive multimedia technology will be maps, text, sound, like integration can be achieved in a short time to get a lot of knowledge and information results.
Ministry of Education on Higher Education in basic Computer Education program under the guidance of three levels, our institutions of higher learning basic Computer Education to flourish, multimedia technologies and applications for colleges and universities is a non-Computer science students and third-level computer set technology-based courses because of the rapid development of computer hardware and software technology, multimedia technology in the field has been the emergence of new technologies, concepts, which makes multimedia technology and applications within the curriculum and methods of passengers are facing new challenges to the limited the number of hours of high quality and most complete curriculum for students to lay a solid multi-media technology and development base? This course is currently teaching the course on the main issues discussed.
teaching content not up to technology, which restricts the development of multimedia information processing. Multimedia technologies and applications my school courses include multimedia technology in the field of basic knowledge and content, generally known to be divided into the basic principles of multimedia technology , multimedia hardware, multimedia software applications designed three aspects, the principle is the basis for hardware and software applications is to improve, they are mutually reinforcing aspects of multimedia technologies and applications curriculum goal is to develop social needs of multimedia technology professionals , which requires students to master a solid addition to the basic principles of other multi-media technology, but also familiar with the flexibility of multimedia hardware and software applications. It is clear that the current teaching content is not consistent with the teaching objectives.
For these reasons, I propose the following approach to reform, first semester of teaching is divided into two phases, the first part of the initial learning phase, the project involved the normal line of multimedia software technology, teaching, arranged normal to the students individual assignments task, to achieve the initial objective of teaching the key is in the latter part of the second phase, usually by teachers to design a medium-sized with a considerable degree of complexity and difficulty of development projects, it will go through a learning by students accumulation, play to their personal expertise, teamwork to complete the project requires each student to develop its own skills and specialization in a team. It is through this project to each student's unique requirements and weaknesses of each student's creative play features, a very strong to inspire every student to participate in the project engineering initiative and enthusiasm of learning in multimedia technology courses in all major media around the object to create, edit start. Each media object has associated with a variety of specialized software to choose from, such as text objects - Office, under the Word editing software, image processing - Photoshop, audio processing-GoldWave, video processing - Premiere, web animation - -Flash/Gifconstr- uctset, deformation animation process-Morpheus, multimedia synthetic production - Authorware, etc. Links to free download http://www.hi138.com in the early teaching, teachers have responded positively "grasping experiments promote teaching ", in each individual unit spent relatively little time to introduce software applications associated with the background of theoretical knowledge, the main time for students to operate their own hands, to complete a small task, the software will be used to achieve the purpose. the specific operation as follows:
(A text editor: the use screenshot tool Hypersnap and PowerPoint to produce a class lesson plans.
(2) image processing: to enable students to use Photoshop to design a food carton packaging design.
(3 audio processing: Introduction to each person to complete personal self-recording, together with the latter part of the background music synthesis.
(4 movies treatment: personal photos into the computer, making people of different ages into the growth process of the browser.
(5 video processing areas: the electricity production of a fine album.
(6 Multimedia Integration: complete the puzzle using Authorware and personal job profile of the production.
To improve the application of multimedia technology and the quality of teaching courses, to deepen the reform of teaching methods, develop in line with the actual reform Yulin College, we the teaching reform in recent years developed a more practical approach to reform. Hope to play to ease the teaching and practice do not meet the contradictions, to improve student learning initiative to improve the quality of teaching in the school's role.
References:
[1] Ed was Computer-based multimedia applications, Beijing: China Water Power Press, 2001 - 01.
[2] Shi Jimin. Multimedia applications and development, Beijing: Tsinghua University Press, 2003-09.
[3] Mu Lianjia, etc. Computer Basic non-university education reform, research and practice. Higher Education Forum, 2005,2 (1 Links to free download http://www.hi138.com
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